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XCOM 2 crashes with Pure Virtual Function call, GIsRunning == 1

Writer Emily Wong

This is a well-known bug, and I have read just about everything there is to find. It seems to occur in other games running on Unreal Engine too, but in XCOM 2 it happens so often that the game is simply not fun any more. It can happen whenever, but usually when in the base or returning to base.

Things I read about that might have worked for some and that I tried so far:

  • disabling all DLCs: makes it better, but doesn't completely go away
  • setting my swap file size manually to three times my RAM size (=3*16GB): doesn't help at all
  • I don't have mods
  • I have Windows 10 and a Geforce GTX 970 with latest drivers

Is there any remedy for these annoying crashes?

5 Reset to default