What is the name of the view in games like Diablo 3, Starcraft, and Warcraft?
Matthew Harrington
An example from Diablo 3:What is this view style called?
4 Answers
These games are example of parallel projections, so named because lines that are parallel in the 3D space remain parallel in the 2D display. In games these are usually - but not always - axonometric projections.
An isometric projection is a type of axonometric projection. Sometimes this term is used in games as a catch-all for all kinds of axonometric projections, but this is not accurate. In an isometric projection, not only do parallel lines remain parallel, but the angles between axes are preserved (hence iso, equal).
Warcraft: Orcs & Humans, and many other games which are often said to use "isometric graphics", actually are closer to dimetric projections (since they're hand-drawn, it's hard to tell and a bit inconsistent between sprites). Diablo (including III I believe) is using a real isometric projection.
Contrasting the parallel projection is the perspective projection, in which parallel lines get closer together and objects get smaller as they get further away.
This is generally referred to as isometric view.
4While it is true that these games in the past used dimetric projection (nod to @JoeWreschnig), and that gamers and game devs call this "view from the corner" isometric projection (nod to @Beofett)... Both Diablo 3 and Starcraft 2 use something else - perspective projection.
Fun link:
5As there is much discussion on each answer, I'll try to word an answer to rule them all.
The general, colloquial term is "top-down view" or "top-down perspective". If contrasted to games like World of Warcraft or first-person games, it can also be called "fixed-camera view".
Exact projection types differ.
- Warcraft, Warcraft 2, and Diablo use axonometric projection. Axonometric projections do not have perspective - objects are the same size on screen wherever they are in game world. Sometimes called "isometric", incorrectly in case of these games.
- Diablo II is a rare exception - it is a 2D game (drawn of flat sprites) that has somewhat perspective projection (if enabled).
- Diablo 3 and Starcraft 2, though, use a true perspective projection, with objects being smaller the farther they are.