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No keyframes are visible but the object still moves

Writer Sophia Terry

I'm using Blender 2.8 and I just have 2 objects: hand and gun and I want to create animations for them. So, for instance, I want to create a simple firing animation. What I do:
1. I create animation for gun
2. I create animation for hand
But if I switch somehow incorrectly I "lose" the first animation I've created. I tried creating fake users and stuff. I just don't get why I select the armature for which I've just created the animation, it plays, but there are no keyframes.
Here's the vid, here's the file.
Ask me questions if you have any.

2 Answers

The movement may be cached in Blender, you may need to reset the movement cache.

Alternatively, you should look at both the Track Controller and Dopesheet(action editor) - the animation may be stored in both.

The movement could be related to parenting ( to an object that is moving )

The movement could also be caused by physics simulation of a rigid body.

Hopefully with the help of the above, you find the problem.

2

I had the same problem. In the Animation mode (horizontal tabs across the top of the window), click on the object to animate.

The keyframes will appear.

If the object is not selected, the keyframes disappear.

Just leaving this here so that nobody spends 30 minutes trying to work this out, like i just did.

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