How can I run a .BIN file with the ePSXe emulator?
Emily Wong
I have the ePSXe v1.9.0 emulator for PlayStation games. I have the ROM of Disney's "The Emperor's New Groove" game for it. It's two files: one is .BIN, and the other is .CUE.
I configured the emulator but it didn't ask me where the game is placed and it didn't run the game. What should I do?
63 Answers
To run a game from a disk image in a supported format (.BIN, .ISO, .IMG, .CCD, .MDS, .PBP, .ECM), click on File -> Run ISO in the main program window and select the image. To run a disk image in an unsupported format, you will need to mount it with a separate program and configure ePSXe to use the virtual drive which the image is mounted to (Config -> Cdrom -> Configure).
Literally change the extension to .iso. You can do this manually by editing the filename, you should probably get a warning verifying that you want to change the extension.
If you have a file with the extension .ecm you first need to decompress it. Use an app called ECM in the App Store if you're using Mac or ECM Tools if you're on windows.
I've done this a lot of times! I actually had the same problem until I realized the solution. Enjoy.
You can just use something like Daemon Tools, and mount the .cue file to a virtual drive.
Then, configure ePSXE to use the virtual drive.
The other method would be to Daemon Tools, and use the .cue file to burn to a disk. Then use Daemon Tools program to create an ISO of the disk.
In this method it's best to get a CD-RW disk so you're not wasting disks. I used this method when my idiot friend did a backup of Megaman Legends 2, and borrowed the game (I was not going to wait a month to get it back and do it again.)